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XREAL Aura

XREAL · 2026 · AR with a compute puck

XREAL Aura

XREAL stops making wearable monitors and builds real AR — announced, unpriced.

Announced for 2026-Q4
Display
Birdbath optics
Brightness
Weight
Field of view
70°
Battery
Runs Skillsive apps
No

XREAL Aura — specification and verdict

Aura is the first XREAL device that is not a screen you wear. It runs Android XR with 6DoF tracking and hand tracking, which means content stays where you put it in the room rather than floating in front of your face. The optics are birdbath again — XREAL’s house design, and the reason the field of view is 70 degrees rather than the 50 of the One — behind dual micro-OLED panels. Compute is split: XREAL’s own X1S chip sits in the glasses and drives the display, while a Snapdragon Reality Elite in a separate puck does the Android XR work. XREAL has said the finished glasses will weigh under 95 grams and cost no more than 1,500 US dollars. Both of those are ceilings, not figures, so neither is in the table above: a weight and a price are things you measure, and XREAL has published neither. Reservations are open at a 99-dollar deposit.

For a training fleet the interesting part is the platform: Android XR takes an ordinary Android package, which is the same door our courses already walk through on PICO and Meta hardware. What does not exist yet is everything around it — no device, no device management, no enterprise programme, and a compute puck that is one more thing to charge and lose in a shared room. So the honest answer to "will our courses run on it" is no, today, and "probably, eventually" is not something this table is willing to say. Watch for two announcements: a price, and whether XREAL ships anything resembling fleet tooling.

What is known: the platform, the display and optics, the field of view, the split-compute design and a fall 2026 window. What is not: the price, the weight, the battery life, and the entire enterprise story. The reason to keep an eye on this one is that it is the first Android XR device with a genuinely wide field of view at a consumer-adjacent price ceiling — if XREAL lands it, the gap between "wearable monitor" and "spatial computer" gets a lot cheaper to cross. There is nothing to buy yet, and nothing to plan a rollout around.

How it compares within its class

The axis runs from the lowest to the highest published figure among the AR — spatial devices in this catalogue. The grey tick is the median of that class.

Field of view70°
26°110°

Median for this class: 51°, from 7 models that publish the figure.

Full specification

An em dash means the manufacturer does not publish that figure.

ManufacturerWho makes it — and who you buy support from.
XREAL
CategoryWhich kind of product this is. It decides which rows below make sense at all.
AR — spatial
Device typeWhere the computing happens, and therefore what you need to run it.
AR with a compute puck
AnnouncedThe day it was shown, which is not the day it shipped.
Announced: not published by the manufacturer
ReleasedYear the model went on sale. Older is not automatically worse in this category.
2026
AvailabilityWhether you can still order it new today.
Announced for 2026-Q4
Support endsThe date the manufacturer stops supporting it. Decisive for a fleet you are about to buy.
Support ends: not published by the manufacturer

DisplayHow the image is produced. "No display" is a real answer in this category, not a gap.
Birdbath optics
Eyes coveredOne eye or both. Over a full shift this is a real difference in fatigue.
Both eyes
Resolution per eyePixels delivered to each eye. Higher means small text and labels stay readable.
1920x1200
Refresh rateImages per second. Higher feels smoother and helps people prone to motion discomfort.
120 Hz
Field of viewHow much of your view the image covers. Bigger is more immersive, not automatically better for work.
70°
Pixel densityPixels per degree of view — the honest way to compare sharpness between a headset and a pair of glasses. Higher is sharper. Only shown where somebody published it; we never compute it ourselves.
Pixel density: not published by the manufacturer
BrightnessIn a plant or outdoors, brightness decides legibility more than resolution does.
Brightness: not published by the manufacturer
WeightThe device alone. Anything above roughly 150 g is felt within an hour.
Weight: not published by the manufacturer

Who this device is for

Aura is XREAL's announced Android XR device: a 70-degree field of view driven by a tethered puck, built with Google as part of the Android XR platform. For us the interesting part is the platform rather than the glasses — Android XR is the third standalone ecosystem alongside Horizon OS and PICO OS, and where it lands affects what our applications target next.

What is missing, and what the manufacturer does not publish

Almost nothing is confirmed: no price, no weight, no resolution and no launch date beyond a quarter, so those fields stay empty here. There is no independent coverage because nobody outside XREAL and Google has used one, and there is no announced device management.

XREAL Aura — frequently asked questions

What is XREAL Aura and how is it different from XREAL One?
Aura is an announced Android XR device with a tethered compute puck and a 70-degree field of view — a spatial computer rather than a display for your phone. The One line shows a screen from a device you already own; Aura is meant to run its own applications.
When will XREAL Aura be available?
XREAL points to the fourth quarter of 2026, and that is the only date we record. No price or full specification has been published, so we leave those fields empty rather than fill them from previews and leaks.

Compare this device

Consider these too

The nearest devices in the same class, ranked by availability and launch price — not by our opinion of them.

Specifications checked against the manufacturer's page on 2026-08-04. Manufacturer's specification

Product and company names used here are the trademarks of their respective owners and appear only to identify the hardware being compared. We are not affiliated with, sponsored by or endorsed by any of these manufacturers. Illustrations are our own.