Skillsive Blog

VR training, backed by evidence

What the research says about immersive learning — and how to put it to work in safety training, onboarding and beyond.

Skillsive update board showing a fleet of VR headsets with per-device settings and usage statisticsProduct news 7 min readSkillsive update, July 16: what changesThe Skillsive update for July 16: learner login codes on headsets, device settings, device statistics, table exports and resumable app uploads.Illustration of a VR headset on the left and a pair of AR smart glasses on the right, side by sideVR training 5 min readAR vs VR training: which fits which jobAR vs VR training explained: VR simulates a whole world for hazardous practice, AR overlays guidance on the real one. When to use each, and how to choose.Illustration of a training certificate with a seal and a QR code used to verify itProduct news 5 min readTraining records: paper vs an LMS for safetyWhat safety training records must prove, why paper logs fail an audit, and how an LMS keeps the same evidence searchable, exportable and always ready.Illustration of a VR headset with a padlock badge — a device locked to a single training appVR training 5 min readHow VR kiosk mode works for training headsetsWhat VR kiosk mode is, why Meta Quest needs a device-management tool for it, and how to lock a training headset to a single app step by step.A laptop showing an e-learning slide next to a VR headset, comparing two digital compliance-training formatsVR training 5 min readVR vs e-learning for compliance trainingVR vs e-learning for compliance training: which format holds attention, builds confidence and scales, and how to choose between them course by course.A red padlock and hazard tag on an industrial machine power switch, illustrating lockout/tagout of hazardous energySafety & compliance 5 min readLockout/Tagout training: what it must coverLockout/Tagout training explained: what LOTO is, what OSHA's 1910.147 requires you to teach, who needs it, and why hands-on practice beats a slideshow.A rising cost-per-learner line for classroom training crossing below a flat VR training line, with a headset on the axisROI & implementation 5 min readVR training ROI: when headsets pay offA plain-English look at VR training ROI: what headsets and content cost, where the savings come from, and how many learners it takes to pay off.Single VR headset on a desk next to a short pilot checklist and a results chartROI & implementation 6 min readHow to run a VR training pilot with one headsetA practical VR training pilot plan: one headset, one scenario, one group. What to prepare, the steps, what to measure and when to scale up.Meta Quest 3 and Quest 3S comparison board for company VR trainingVR training 7 min readQuest 3 vs Quest 3S for VR TrainingQuest 3 vs Quest 3S for company VR training: when to buy the cheaper headset, when better optics justify Quest 3, and what to test first.Meta Quest headset next to a company org chart icon, symbolizing enterprise VR procurementROI & implementation 5 min readMeta Quest for Business Ends: What It Means for VR TrainingMeta stopped selling commercial Quest SKUs and is winding down Horizon Managed Services. What it changes for companies buying VR headsets for training.A red fire extinguisher between a classroom whiteboard and a VR headset, comparing two training formatsSafety & compliance 5 min readFire extinguisher training: classroom vs VRFire extinguisher training compared: what OSHA requires, what classroom and VR each do well, and how to choose a format that people actually remember.