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XREAL One Pro vs VITURE Luma Pro

Both devices below are described from their manufacturers’ own specification pages. Where a row does not apply to one of them, it says so rather than showing a dash — that is a different statement from “the maker does not publish it”.

Differences you can see

Pictures first, table second. Every chart is computed from the same published fields you can read below it — nothing here is an illustration.

  • XREAL One Pro
  • VITURE Luma Pro

Resolution per eye

Panels at true pixel scale, one inside the other.

The sharpest panel here has 11% more pixels per eye than the softest — that is what you gain on small text inside a scene.

Field of view

Seen from above. The grey area is roughly the human binocular field (~200°).

  • XREAL One Pro57° (axis not stated)
  • VITURE Luma Pro52° (axis not stated)

One of these manufacturers publishes an angle without saying which axis it is measured on. Reviewers usually read those figures as diagonal, which would make the real horizontal field narrower than the wedge suggests — so treat the shapes as an impression, not as a ranking.

These angles are NOT measured the same way, so the wedges cannot be read as “this one is wider”. A pair of human eyes covers about 200° for reference.

Weight

On the whole catalogue’s scale, from 30 g to 830 g.

XREAL One Pro87 g
VITURE Luma Pro79 g
30 g830 g

Launch price

On the whole catalogue’s scale, from $199 to $38500.

XREAL One Pro$599
VITURE Luma Pro$499
$199$38500

Brightness

On a non-linear scale, so a 200-nit and a 5000-nit device both stay readable on it.

XREAL One Pro700 nits
VITURE Luma Pro1000 nits
  • Office lighting300 nits
  • Overcast daylight1000 nits
  • Direct sunlight5000 nits

Brightness only decides anything on see-through optics: it is what the image has to compete with. The reference levels below are approximate conditions, not product figures.

On sale, and supported

Two different questions: how long you can still buy it new, and how long the manufacturer keeps updating it. The dashed line is the end of a three-year training programme (2029).

XREAL One Pro on sale since 2025 · no published end of support

VITURE Luma Pro on sale since 2025 · no published end of support

20242030

Sold and supported are not the same thing. A model can leave the shelves while its maker keeps shipping software to the units you already own — and it can stay on the shelves with no published support commitment at all.

What actually differs

Computed from the two records, most decisive first.

  • Launch price

    XREAL One Pro
    $599
    VITURE Luma Pro
    $499
  • Resolution per eye

    XREAL One Pro
    1920x1080
    VITURE Luma Pro
    1920x1200
  • Field of view

    XREAL One Pro
    57°
    VITURE Luma Pro
    52°
  • Brightness

    XREAL One Pro
    700 nits
    VITURE Luma Pro
    1000 nits
  • Weight

    XREAL One Pro
    87 g
    VITURE Luma Pro
    79 g
  • Manufacturer

    XREAL One Pro
    XREAL
    VITURE Luma Pro
    VITURE
  • Announced

    XREAL One Pro
    2024-12-04
    VITURE Luma Pro
    2025-07-08
  • Certifications

    XREAL One Pro
    TÜV Rheinland Eye Comfort (flicker-free, low blue light)
    VITURE Luma Pro
  • Platform

    XREAL One Pro
    XREAL X1
    VITURE Luma Pro
    USB-C DisplayPort
  • Rendered field of view

    XREAL One Pro
    57° diagonal
    VITURE Luma Pro
  • Tracking cameras

    XREAL One Pro
    VITURE Luma Pro
    1
  • Vision correction

    XREAL One Pro
    Official lens inserts
    VITURE Luma Pro
    Built-in dioptre dial · -4 to 0 D

They match on 21 further specifications.

Full specification, row by row

17 of 63 rows differ.

Specifications of the selected headsets, one column per model
Specification
ManufacturerWho makes it — and who you buy support from.XREALVITURE
CategoryWhich kind of product this is. It decides which rows below make sense at all.AR — wearable displayAR — wearable display
Device typeWhere the computing happens, and therefore what you need to run it.Phone-powered ARPhone-powered AR
AnnouncedThe day it was shown, which is not the day it shipped.2024-12-042025-07-08
ReleasedYear the model went on sale. Older is not automatically worse in this category.20252025
AvailabilityWhether you can still order it new today.On saleOn sale
Support endsThe date the manufacturer stops supporting it. Decisive for a fleet you are about to buy.Support ends: not published by the manufacturerSupport ends: not published by the manufacturer
DisplayHow the image is produced. "No display" is a real answer in this category, not a gap.Birdbath opticsBirdbath optics
Eyes coveredOne eye or both. Over a full shift this is a real difference in fatigue.Both eyesBoth eyes
Resolution per eyePixels delivered to each eye. Higher means small text and labels stay readable.1920x10801920x1200*VRcompare
Refresh rateImages per second. Higher feels smoother and helps people prone to motion discomfort.120 Hz120 Hz*VR Expert datasheet
Field of viewHow much of your view the image covers. Bigger is more immersive, not automatically better for work.57°52°
Pixel densityPixels per degree of view — the honest way to compare sharpness between a headset and a pair of glasses. Higher is sharper. Only shown where somebody published it; we never compute it ourselves.Pixel density: not published by the manufacturerPixel density: not published by the manufacturer
BrightnessIn a plant or outdoors, brightness decides legibility more than resolution does.700 nits1000 nits
WeightThe device alone. Anything above roughly 150 g is felt within an hour.87 g79 g
Visible field of viewWhat the eye actually sees through the optics, by axis.Visible field of view: not published by the manufacturerVisible field of view: not published by the manufacturer
Rendered field of viewWhat the device draws. Never smaller than what you see.57° diagonalRendered field of view: not published by the manufacturer
Binocular overlapWhere both eyes see the same thing — this is where depth happens.Binocular overlap: not published by the manufacturerBinocular overlap: not published by the manufacturer
Average pixel densityPixels per degree across the image. More is sharper.Average pixel density: not published by the manufacturerAverage pixel density: not published by the manufacturer
Peak pixel densityThe sharpest point, usually the centre of the lens.Peak pixel density: not published by the manufacturerPeak pixel density: not published by the manufacturer
Subpixel layoutHow the coloured dots sit in a pixel. A stripe looks cleaner on text than PenTile.Subpixel layout: not published by the manufacturerSubpixel layout: not published by the manufacturer
Foveated renderingWhether detail is dropped outside where you look, to save performance.Foveated rendering: not published by the manufacturerFoveated rendering: not published by the manufacturer
Vision correctionHow somebody who wears glasses uses it, and in what dioptre range.Official lens insertsBuilt-in dioptre dial · -4 to 0 D
DimensionsWidth, height and depth of the device itself.151.6 × 51 × 50.5 mm155 × 50.1 × 56.5 mm
Weight with strapWith the strap it ships with — the weight you actually wear.Weight with strap: not published by the manufacturerWeight with strap: not published by the manufacturer
Head strapSoft band or a rigid one. Decides how the weight sits over an hour.Glasses frameGlasses frame
MaterialsShell and facial interface, in the vendor’s words.Titanium · PlasticPlastic
ColoursColours the manufacturer sells it in.BlackBlack
Haptics in the headsetVibration in the headset itself, not in the controllers.NoNo
TrackingWhether content stays put in the room (6DoF), follows head rotation (3DoF) or is simply fixed.3DoF (rotation only)3DoF (rotation only)
Tracking camerasHow many cameras it uses to know where it is.Tracking cameras: not published by the manufacturer1
Tracking rateHow often position is recalculated. Higher is steadier.Tracking rate: not published by the manufacturerTracking rate: not published by the manufacturer
Depth sensorA dedicated sensor for distance, on top of the cameras.Depth sensor: not published by the manufacturerDepth sensor: not published by the manufacturer
Hand trackingWhether bare hands can operate the interface, without a controller or the phone.NoNo
Face trackingTracks facial expression — for avatars, not for training scenarios.NoNo
Body trackingHow much of the body the device knows about. Estimated legs are not tracked legs.NoneNone
Controllers includedWhether motion controllers come in the box, or are bought separately — or the device is hands-only.Controllers included: not published by the manufacturerControllers included: not published by the manufacturer
Controller tracking6DoF controllers track position and rotation, so a hand reaches in space; 3DoF only point. “None” means hands only.Controller tracking: not published by the manufacturerController tracking: not published by the manufacturer
Other input methodsWays in beyond controllers and bare hands.Other input methods: not published by the manufacturerOther input methods: not published by the manufacturer
Where it computesWhether the device computes on its own or depends on a phone, PC or belt-worn puck.Driven by a phoneDriven by a phone
ProcessorThe processor and memory inside. This is what the performance grade above is derived from.Processor: not published by the manufacturerProcessor: not published by the manufacturer
CPUCores and clocks, where the manufacturer publishes them.CPU: not published by the manufacturerCPU: not published by the manufacturer
GPUThe graphics part of the chip.GPU: not published by the manufacturerGPU: not published by the manufacturer
MemoryRAM on the device. Together with the chipset it sets how complex a scene can be.Memory: not published by the manufacturerMemory: not published by the manufacturer
PlatformThe platform an application is built against — and what an MDM has to speak.XREAL X1USB-C DisplayPort
StorageOn-board space for downloaded courses. More matters for an offline library in several languages.Storage: not published by the manufacturerStorage: not published by the manufacturer
SD card slotWhether storage can be added with a card.SD card slot: not published by the manufacturerSD card slot: not published by the manufacturer
Third-party appsHow a third party's application reaches the device: an ordinary Android package, a vendor-only SDK, or not at all.App lives on the phoneApp lives on the phone
Runs Skillsive appsOur own statement about whether Skillsive training applications run on it today.NoNo
Suitable for trainingOur judgement on whether it survives real deployment: comfort, hygiene, fleet management.Suitable for training: not published by the manufacturerSuitable for training: not published by the manufacturer
CertificationsIndustrial certifications stated on the manufacturer's own page. Empty means unconfirmed, never "probably fine".TÜV Rheinland Eye Comfort (flicker-free, low blue light)Certifications: not published by the manufacturer
PortsPhysical sockets and charging contacts.USB Type-Cmagnetic pogo pin
Wi-FiThe Wi-Fi generation — it decides how well wireless streaming holds up.Wi-Fi: not published by the manufacturerWi-Fi: not published by the manufacturer
BluetoothFor controllers, headphones and accessories.Bluetooth: not published by the manufacturerBluetooth: not published by the manufacturer
Video from a computerWhether a computer can drive it, over a cable or wirelessly.Over a cableOver a cable
AudioBuilt-in sound. Matters most where somebody has to hear a remote expert while working.Built-in speakersBuilt-in speakers
MicrophoneBuilt-in microphone — the other half of talking to a remote expert.YesNo
MicrophonesHow many. An array picks a voice out of a noisy hall; one does not.4Microphones: not published by the manufacturer
CameraA camera is what makes a remote expert call and photo documentation possible.NoNo
Price bandThe band it sits in, rather than a price that goes stale.Mid rangeMid range
Launch priceThe manufacturer's launch price. Fixed history, so it never goes stale.$599$499
Price by configurationWhat each configuration cost at launch.Price by configuration: not published by the manufacturerPrice by configuration: not published by the manufacturer
Price todayApproximate current net price in USD — a general figure, since these barely differ between regions once tax is stripped out. A snapshot from the date shown, not an offer.Price today: not published by the manufacturerPrice today: not published by the manufacturer

“—” means the manufacturer does not publish that figure. “≈” with an asterisk means it was measured by somebody else — follow the asterisk for who. Prices are an indicative net figure in USD, a snapshot from the date on each model page, not an offer.

Product and company names used here are the trademarks of their respective owners and appear only to identify the hardware being compared. We are not affiliated with, sponsored by or endorsed by any of these manufacturers. Illustrations are our own.