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Oculus Go

Meta (Oculus) · 2018 · Standalone VR

Oculus Go

Meta's first standalone headset: a 2018 seated video viewer with rotation-only tracking, discontinued in 2020.

Discontinued in 2020Not for our training
Resolution per eye
1280x1440
Refresh rate
60 Hz
Weight
Field of view
89°
Battery
180 min
Runs Skillsive apps
No

Oculus Go — specification and verdict

The Oculus Go renders 1280x1440 per eye at 60 Hz across roughly 89 degrees horizontally, which is enough to read large slide text but not the small print on a control panel or a label. Its tracking is 3DoF only: the headset registers where the trainee is looking, never where they moved, so leaning in to inspect something does nothing. The single bundled controller is also 3DoF and runs on one AA cell, so there are no two-handed procedures, no reaching, and no hand tracking. On a Snapdragon 821 with 3 GB of RAM it plays 360-degree video and simple seated scenes; a walkable training scene is out of reach. There is no passthrough, so the trainee is blind to the room around them.

Nothing about a Go fleet is manageable today. Meta stopped selling the headset in 2020, the store no longer accepts Go builds, and there is no vendor MDM or kiosk mode a new customer could enable, so every device has to be prepared by hand. Storage is fixed at 32 or 64 GB with no card slot, charging is over Micro-USB at roughly three hours for about three hours of use, and spare parts and replacement facial interfaces are second-hand only in Poland and Germany. There is no enterprise licensing programme left to buy into.

Do not buy an Oculus Go for training, at any price. It was a 199 to 249 dollar seated video device in 2018 and it is an unsupported one in 2026, and our courses do not run on it. If the budget is what drove you here, a current standalone Meta headset with 6DoF tracking and two tracked controllers is the only sensible replacement.

How it compares within its class

The axis runs from the lowest to the highest published figure among the VR — standalone devices in this catalogue. The grey tick is the median of that class.

Launch price$199
$199$4750

Median for this class: $599, from 32 models that publish the figure.

Full specification

An em dash means the manufacturer does not publish that figure.

ManufacturerWho makes it — and who you buy support from.
Meta (Oculus)
CategoryWhich kind of product this is. It decides which rows below make sense at all.
VR — standalone
Device typeWhere the computing happens, and therefore what you need to run it.
Standalone VR
AnnouncedThe day it was shown, which is not the day it shipped.
2017-10-11
ReleasedYear the model went on sale. Older is not automatically worse in this category.
2018
AvailabilityWhether you can still order it new today.
Discontinued in 2020
Support endsThe date the manufacturer stops supporting it. Decisive for a fleet you are about to buy.
Support ends: not published by the manufacturer

PanelThe screen type. micro-OLED gives deeper blacks and higher contrast; LCD is brighter and cheaper.
LCD
OpticsThe lenses in front of the panel. Pancake stays sharp closer to the edges than older Fresnel, which decides how much a trainee has to aim their head to read something.
Optics: not published by the manufacturer
Eyes coveredOne eye or both. Over a full shift this is a real difference in fatigue.
Both eyes
Resolution per eyePixels delivered to each eye. Higher means small text and labels stay readable.
1280x1440
Refresh rateImages per second. Higher feels smoother and helps people prone to motion discomfort.
60 Hz*VRcompare spec sheet
Field of viewHow much of your view the image covers. Bigger is more immersive, not automatically better for work.
89° horizontal*VRcompare spec sheet
Pixel densityPixels per degree of view — the honest way to compare sharpness between a headset and a pair of glasses. Higher is sharper. Only shown where somebody published it; we never compute it ourselves.
Pixel density: not published by the manufacturer
BrightnessIn a plant or outdoors, brightness decides legibility more than resolution does.
Brightness: not published by the manufacturer
WeightThe device alone. Anything above roughly 150 g is felt within an hour.
Weight: not published by the manufacturer

Who this device is for

Realistically nobody buying today. The only people who still have a use for a Go are those with an existing installed base playing 360-degree video, or a museum or waiting-room loop where a seated viewer with one pointer controller is the whole requirement and nobody needs to walk or use both hands.

What is missing, and what the manufacturer does not publish

Meta's own launch post gives resolution, ppi and the 199 and 249 dollar price points but no weight, field of view, battery life or processor, so those come from VRcompare rather than the manufacturer, and its price note contradicts itself on which variant cost 199 dollars. Meta's current security-update policy page does not list the Go at all, so there is no vendor-stated end-of-support date to publish; we left the field empty rather than guess one.

Oculus Go — frequently asked questions

Do Skillsive VR training courses run on an Oculus Go?
No. Our courses expect 6DoF positional tracking and two tracked controllers, and the Go tracks only head rotation with a single 3DoF pointer on one AA cell. There is no build of our courses for it and there will not be one, because the store stopped accepting Go apps after Meta discontinued the headset in 2020.
Why can't I install anything new on my Oculus Go in 2026?
The headset was discontinued in 2020 and the store stopped taking new Go titles and updates, so the catalogue you see is frozen at that point. Meta's current security-update policy page does not list the Go among supported devices, which means no system patches either; treat any Go still in service as a fixed-content appliance.
Is a second-hand Oculus Go a cheap way to start VR training?
No. It launched at 199 dollars for 32 GB and 249 dollars for 64 GB, and even free it cannot run a walkable training scene: 3DoF tracking, no hand tracking, no passthrough, 60 Hz and a Snapdragon 821 rule out everything beyond seated 360-degree video. Money spent on a Go is money not spent on a 6DoF headset.

Compare this device

Consider these too

The nearest devices in the same class, ranked by availability and launch price — not by our opinion of them.

Specifications checked against the manufacturer's page on 2026-08-10. Manufacturer's specification

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