
Meta · 2020 · VR — standalone
Meta Quest 2
No longer sold by Meta — kept here because plenty of companies still own them.
{{name}} — specification and verdict
Quest 2 shares its panel resolution with Quest 3S at 1,832 x 1,920 per eye and supports the widest range of refresh rates in this comparison, from 60 up to 120 Hz, behind Fresnel optics. The decisive gap is passthrough: Quest 2's is monochrome, so anything that asks a trainee to work with the real room in view is off the table. Meta never published a field of view for it, so that cell stays empty rather than being filled from a review; the ≈503 g weight shown here comes from a mirror of Meta's retired spec page, marked as unofficial.
Meta's own product page now states that Quest 2 is no longer available and points buyers to Quest 3S. There is no current business tier, no facial interface still listed, and no vendor support path for new deployments — only used and refurbished stock through third parties. For an organisation that already owns a batch, they keep running the training apps they ran yesterday; for anyone buying now, this is not a purchase decision, it is a replacement-planning one.
Do not buy Quest 2 in 2026. If you already run them, keep using them for fully virtual scenarios and plan the replacement cycle toward Quest 3S, which costs little more and restores colour passthrough, official availability and a support path.
Full specification
Overview
- ManufacturerWho makes it — and who you buy support from.
- Meta
- CategoryWhich kind of product this is. It decides which rows below make sense at all.
- VR — standalone
- Device typeWhere the computing happens, and therefore what you need to run it.
- Standalone VR, also PC-powered
- ReleasedYear the model went on sale. Older is not automatically worse in this category.
- 2020
- AvailabilityWhether you can still order it new today.
- Discontinued in 2024
- Support endsThe date the manufacturer stops supporting it. Decisive for a fleet you are about to buy.
- Support ends: Specifications checked against the manufacturer's page on 2026-07-21.
Company rollout
- Runs Skillsive appsOur own statement about whether Skillsive training applications run on it today.
- Yes
- Suitable for trainingOur judgement on whether it survives real deployment: comfort, hygiene, fleet management.
- No
- Kiosk mode / MDMVendor tooling to enrol devices, push an app and lock the headset to it. Practically required above ten devices.
- No
- Business tierAn official business tier, so devices belong to the company rather than to employees’ personal accounts.
- No
- Swappable facial interfaceRemovable, wipeable face padding. A consumable, and the difference between shared use and complaints.
- No
- CertificationsIndustrial certifications stated on the manufacturer's own page. Empty means unconfirmed, never "probably fine".
- Certifications: Specifications checked against the manufacturer's page on 2026-07-21.
Platform and performance
- PerformanceHow much the headset can run — sharper scenes, more objects, smoother mixed reality. Higher is better.
- Basic
- ProcessorThe processor and memory inside. This is what the performance grade above is derived from.
- Snapdragon XR2 Gen 1
- MemoryRAM on the device. Together with the chipset it sets how complex a scene can be.
- 6 GB
- PlatformThe platform an application is built against — and what an MDM has to speak.
- Meta Horizon OS
- StorageOn-board space for downloaded courses. More matters for an offline library in several languages.
- 128 GB · 256 GB
- BatteryRuntime as the manufacturer states it. A hot-swappable pack matters more than the figure.
- Battery: Specifications checked against the manufacturer's page on 2026-07-21.
- Hot-swap batteryWhether a charged battery can replace the empty one without ending the session. This is what decides if a headset can hold an all-day training station.
- No
Display and optics
- PanelThe screen type. micro-OLED gives deeper blacks and higher contrast; LCD is brighter and cheaper.
- LCD
- OpticsThe lenses in front of the panel. Pancake stays sharp closer to the edges than older Fresnel, which decides how much a trainee has to aim their head to read something.
- Fresnel lenses
- Eyes coveredOne eye or both. Over a full shift this is a real difference in fatigue.
- Eyes covered: Specifications checked against the manufacturer's page on 2026-07-21.
- Resolution per eyePixels delivered to each eye. Higher means small text and labels stay readable.
- 1832x1920
- Refresh rateImages per second. Higher feels smoother and helps people prone to motion discomfort.
- 60/72/80/90/120 Hz
- Field of viewHow much of your view the image covers. Bigger is more immersive, not automatically better for work.
- Field of view: Specifications checked against the manufacturer's page on 2026-07-21.
- Pixel densityPixels per degree of view — the honest way to compare sharpness between a headset and a pair of glasses. Higher is sharper. Only shown where somebody published it; we never compute it ourselves.
- Pixel density: Specifications checked against the manufacturer's page on 2026-07-21.
- BrightnessIn a plant or outdoors, brightness decides legibility more than resolution does.
- Brightness: Specifications checked against the manufacturer's page on 2026-07-21.
- WeightThe device alone. Anything above roughly 150 g is felt within an hour.
- ≈503 g*Wikipedia (mirror of the retired Oculus spec page)
Tracking and input
- TrackingWhether content stays put in the room (6DoF), follows head rotation (3DoF) or is simply fixed.
- inside-out 6DoF
- Hand trackingWhether bare hands can operate the interface, without a controller or the phone.
- Yes
- Eye trackingThe headset knows where the trainee is looking. Enables sharper rendering where they look, and attention analytics.
- No
- Controllers includedWhether motion controllers come in the box, or are bought separately — or the device is hands-only.
- Yes
- Controller tracking6DoF controllers track position and rotation, so a hand reaches in space; 3DoF only point. “None” means hands only.
- 6DoF
Fit and comfort
- IPD adjustmentMatching lens spacing to the eyes. Motorised is fastest when one headset passes between people.
- IPD adjustment: Specifications checked against the manufacturer's page on 2026-07-21.
- IPD rangeHow far the lenses travel to match eye spacing. A narrow range excludes part of any group of adults, which matters when one headset is shared.
- IPD range: Specifications checked against the manufacturer's page on 2026-07-21.
- Works with glassesWhether people who wear glasses can use it — fits over them, or takes prescription lens inserts.
- Yes
- Colour passthroughShows the real room in colour through the cameras — the prerequisite for any mixed-reality exercise.
- No
Connectivity and audio
- ConnectivityHow it connects to a phone, a PC or a network.
- Connectivity: Specifications checked against the manufacturer's page on 2026-07-21.
- AudioBuilt-in sound. Matters most where somebody has to hear a remote expert while working.
- Audio: Specifications checked against the manufacturer's page on 2026-07-21.
- MicrophoneBuilt-in microphone — the other half of talking to a remote expert.
- Microphone: Specifications checked against the manufacturer's page on 2026-07-21.
Price
- Price bandThe band it sits in, rather than a price that goes stale.
- Entry level
- Launch priceThe manufacturer's launch price. Fixed history, so it never goes stale.
- $299
- Price todayApproximate current net price in USD — a general figure, since these barely differ between regions once tax is stripped out. A snapshot from the date shown, not an offer.
- Price today: Specifications checked against the manufacturer's page on 2026-07-21.
Rated from reviews
- Comfort (from reviews)How it wears over a full session. Scored from agreement between independent reviewers, not from our own testing.
- Comfort (from reviews): Specifications checked against the manufacturer's page on 2026-07-21.
- Edge clarity (from reviews)Sharpness away from the centre of the lens. Scored from agreement between independent reviewers.
- Edge clarity (from reviews): Specifications checked against the manufacturer's page on 2026-07-21.
- Tracking reliability (from reviews)How tracking holds up in poor light and fast movement. Scored from agreement between independent reviewers.
- Tracking reliability (from reviews): Specifications checked against the manufacturer's page on 2026-07-21.
- Hand tracking quality (from reviews)How usable controller-free hand tracking is in a training scenario. Scored from agreement between reviewers.
- Hand tracking quality (from reviews): Specifications checked against the manufacturer's page on 2026-07-21.
Compare this device
Specifications checked against the manufacturer's page on 2026-07-21. Manufacturer's specification
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