Slips, Trips and Falls Training: What Actually Works

Slips, trips and falls killed 844 US workers in 2024. What OSHA requires, why annual reminders fail, and how VR builds the habit of spotting hazards.

Łukasz Kamiński 6 min read
Warning sign for a wet, slippery floor in a warehouse aisle, illustrating a common slip, trip and fall hazard

Frequently asked questions

What is slips, trips and falls training?
Training that teaches workers to recognize and remove walking-surface hazards — spills, clutter, uneven flooring, poor lighting, bad footwear — before someone is hurt, rather than a one-off reminder to "watch your step". It covers hazard recognition, reporting, and the site-specific controls that apply to each area.
Why are slips, trips and falls still so common?
Because the hazard changes daily — a new spill, a delivery left in an aisle, worn tread on a step — while most training is delivered once a year. A worker who memorized a housekeeping checklist in January has nothing to draw on when the floor is wet in November.
Does OSHA require slip, trip and fall training?
Yes. OSHA's walking-working surfaces standard (29 CFR 1910 Subpart D) requires employers to train workers exposed to fall hazards and to train anyone who uses the fall protection systems the standard covers, in addition to maintaining safe walking and working surfaces.
Can VR reduce slip, trip and fall injuries?
VR does not fix a wet floor. What it changes is hazard-recognition practice: workers walk realistic environments, spot the hazard before it causes a fall, and repeat scenarios until spotting hazards becomes automatic — practice a classroom or a poster cannot provide.
What is the single biggest control for slip, trip and fall hazards?
Fixing the hazard at the source — cleaning spills immediately, fixing broken flooring, keeping walkways clear — beats personal caution every time, because it protects distracted, rushed or new workers who would otherwise rely on remembering to look down.

About the author

Łukasz Kamiński

Łukasz Kamiński

Co-founder, Head of VR Products | OHS & fire safety expert

Firefighter and co-founder of EHS VR. He writes the scenarios behind our VR training applications and leads their product development, drawing on hands-on expertise in occupational safety, fire protection and first aid consulting.