
Home and Office Ergonomic
[LessonDescription: Ergonomics]

The application consists of 5 different modules and uses both VR and AR. It displays your desk and adjusts it to meet current regulations. During the experience, you will embark on a fascinating journey through the virtual history of humankind, explore human anatomy, and learn how to work healthily. Hazards of sedentary work – Using augmented reality (AR), a virtual human appears in your room at your desk. In this part of the application, you will discover the risks associated with sedentary work. The app uses an anatomical model of the human body. Through a precise projection of the muscular structure, circulatory system, and physical build, you can observe the changes that occur when working in a seated position. Your goal is to identify the hazards and perform preventive exercises with a virtual trainer. The impact of sitting on health – The application will take you on a fascinating journey through a virtual world, where you will learn about the history of humankind's relationship with sitting. You will travel to, among other places, the Stone Age, the Middle Ages, and the present day. A beautiful and engaging virtual journey that brings history to life in an educational way. Ergonomic workstation – In this part of the application, augmented reality is used to help you adjust your desk to meet current ergonomic standards. The aim is to align virtual objects with the real elements of your desk. As a result, you receive guidance on how to improve your working environment. Active workstation – With this application, you can set up a virtual standing desk. You do not need to buy a desk to see whether it fits your room. Simply put on the headset – you will see your room through the goggles with a virtual standing desk inside it. Augmented reality helps you visualise what such a desk would look like in your office or home. But that is not all – once you have set up the desk, you will learn about the principles of standing work. A virtual trainer will introduce you to the topic of working while standing, highlight the benefits, and show you how to make the transition from sitting to standing with ease. Mobility training – A virtual trainer will appear in your room to guide you through a series of mobilisation exercises. The exercises are wireless and make use of everyday household objects.
10 min
1 lesson
9 languages
Controllers or hands
About 2 x 2 m
Optional commands
The application consists of 5 different modules and uses both VR and AR. It displays your desk and adjusts it to meet current regulations. During the experience, you will embark on a fascinating journey through the virtual history of humankind, explore human anatomy, and learn how to work healthily. Hazards of sedentary work – Using augmented reality (AR), a virtual human appears in your room at your desk. In this part of the application, you will discover the risks associated with sedentary work. The app uses an anatomical model of the human body. Through a precise projection of the muscular structure, circulatory system, and physical build, you can observe the changes that occur when working in a seated position. Your goal is to identify the hazards and perform preventive exercises with a virtual trainer. The impact of sitting on health – The application will take you on a fascinating journey through a virtual world, where you will learn about the history of humankind's relationship with sitting. You will travel to, among other places, the Stone Age, the Middle Ages, and the present day. A beautiful and engaging virtual journey that brings history to life in an educational way. Ergonomic workstation – In this part of the application, augmented reality is used to help you adjust your desk to meet current ergonomic standards. The aim is to align virtual objects with the real elements of your desk. As a result, you receive guidance on how to improve your working environment. Active workstation – With this application, you can set up a virtual standing desk. You do not need to buy a desk to see whether it fits your room. Simply put on the headset – you will see your room through the goggles with a virtual standing desk inside it. Augmented reality helps you visualise what such a desk would look like in your office or home. But that is not all – once you have set up the desk, you will learn about the principles of standing work. A virtual trainer will introduce you to the topic of working while standing, highlight the benefits, and show you how to make the transition from sitting to standing with ease. Mobility training – A virtual trainer will appear in your room to guide you through a series of mobilisation exercises. The exercises are wireless and make use of everyday household objects.
This page presents the course as a complete VR training scenario: the participant does not only watch instructions, but acts inside a simulated environment and follows decisions step by step.
Fallback content is replaced automatically when the API provides a richer description, program, case studies or video assets for this specific application.

The preview section highlights the details that usually help teams evaluate a VR app before rollout: scenario flow, interaction style and how the participant works inside the module.
The participant enters a task-based situation instead of reading static instructions.
The scenario guides choices, action order and consequences typical for practical training.
The same training standard can be launched for many groups, locations and languages.
A trailer or recording can be added once the media is available in the API.
The key actions, decisions and behaviors worth showing even when the API does not yet provide detailed skill data.
Recognizing hazards, available tools and next steps before taking action.
Practicing the right action order in an environment where mistakes are safe.
Making decisions, giving instructions and reacting to feedback during the scenario.
Repeatable practice helps teams act consistently across locations and training dates.
A suggested module flow until the backend provides the final lesson program.
The participant learns the goal, context and interaction rules of the VR environment.
The main part focuses on decisions, action order and responding to feedback.
After the scenario, the participant receives a clear view of performance and improvement points.

[LessonDescription: Ergonomics]
Common rollout contexts for VR courses in organizations.
A fast introduction to operating standards without blocking production workplaces.
A repeatable module that can be launched for many groups and compared between sessions.
An engaging workshop format that involves participants more than a classic presentation.
A practical way to check whether the participant understands and can perform the procedure.
Default audience groups for VR modules inside an organization.
This section strengthens the business value of the page until detailed case studies are part of the API.
Risky or costly situations can be trained without stopping work or exposing participants.
Every group goes through the same scenario, instructions and completion criteria.
Participants act, see consequences and remember procedures faster.
The same module can be rolled out across many locations, languages and dates.
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