Training records: paper vs an LMS for safety

What safety training records must prove, why paper logs fail an audit, and how an LMS keeps the same evidence searchable, exportable and always ready.

Aleksander Górka 5 min read
Illustration of a training certificate with a seal and a QR code used to verify it

Frequently asked questions

Are paper training records still legal?
Yes. No major safety standard requires a specific medium — paper is fine as long as the record exists, is accurate and can be retrieved. The problem with paper is practical, not legal: it is slow to search, easy to lose and hard to prove intact during an audit. A digital record satisfies the same requirement with far less friction.
What does a training record have to contain?
Enough to prove competence was achieved: who was trained, on what, when, by whom, and evidence the person actually met the standard (a passed test or assessment, not just attendance). ISO 45001 asks organisations to retain documented information as evidence of competence, which is exactly this set of facts.
What is the difference between a training record and a certificate?
A certificate is proof issued to the trainee that they completed and passed a course. A training record is the organisation’s own log of every such event across all workers. The certificate is one output; the record is the audit trail. A good system produces both from the same completion.
Does VR training create records automatically?
Yes, when the headset is connected to a platform. A VR scenario reports the score and completion for each trainee, so the record is created as a by-product of the training itself — no separate sign-in sheet to transcribe later. That is one of the quiet advantages of digital delivery over a classroom register.

About the author

Aleksander Górka

Aleksander Górka

CTO, co-founder of EHS VR

Senior Full Stack Developer with extensive experience in the .NET ecosystem and modern frontend frameworks. Proven track record of managing teams and building scalable solutions for various sectors, including VR. Passionate about leveraging technologies like microservices and VR to solve complex business problems.